Heritage gets everywhere. The story of Pillars of Eternity begins when trespass near an ancient and sanctified site arouses a violent reaction from the local population, who have appointed themselves the ruins’ guardians in place of their long-vanished builders; and now the game’s had me wondering what to do about an artefact taken from such ruins, after the ship that was carrying it ran aground.
Well, the game said this was a black market item; nobody has yet commented on the fact that my elven wizard is walking around with an unprovenanced antiquity and using it in battle. (Also, despite the trouble and expense involved in obtaining it this sceptre turns out to be only a little better than the one I claimed from a defeated necromancer in the local catacombs.)
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